A Simulation Game for Addressing Hospital Difficulties from Disaster Onset to Recovery

Haruka Yoshida, Masumi Yamazaki, Taro Kanno

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

This study aims to design a simulation game to train medical personnel to deal with troubles in a hospital over several weeks, from immediately after a large-scale disaster until recovery. When a large-scale disaster strikes, various problems occur in hospitals. Still, the types of issues change over time, and the available lifelines, such as electricity, gas, and water supply, also change. In this study, we designed a simulation game. We evaluated its effectiveness in enhancing medical personnel's ability to ideate and judge how to respond to troubles in a hospital under such situations.

Original languageEnglish
Title of host publicationHCI in Games - 7th International Conference, HCI-Games 2025, Held as Part of the 27th HCI International Conference, HCII 2025, Proceedings
EditorsXiaowen Fang
PublisherSpringer Science and Business Media Deutschland GmbH
Pages430-439
Number of pages10
ISBN (Print)9783031925771
DOIs
Publication statusPublished - 2025
Event7th International Conference on HCI in Games, held as part of the 27th HCI International Conference, HCII 2025 - Gothenburg, Sweden
Duration: 22 Jun 202527 Jun 2025

Publication series

NameLecture Notes in Computer Science
Volume15816 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference7th International Conference on HCI in Games, held as part of the 27th HCI International Conference, HCII 2025
Country/TerritorySweden
CityGothenburg
Period22/06/2527/06/25

Keywords

  • Hospital Disaster Training
  • Simulation Board Game
  • Training for Long-term Problems

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